Sledgehammer announces much-needed Call of Duty: Vanguard, Warzone fixes are in the works
Call of Duty's official Twitter account posted a statement Th acknowledging the recent fan outrage over a growing listing of bugs and glitches currently plaguing both Phone call of Duty: Vanguard, likewise every bit the wildly popular gratis-to-play battle royale tie-in, Call of Duty: Warzone.
Warzone players have reported a variety of glitches and bugs, such as sure popular Operator skins allowing players to exist invisible. Other issues have included poor game performance on consoles and freezes while attempting to access in-game buy stations.
Meanwhile, Vanguard players have been struggling against poor multiplayer stability, with games frequently ending in server disconnects. Parties are too oft disbanded or otherwise disconnected both while searching for a match and afterward finishing 1. Fans of Treyarch Studios' Zombies manner have also been outraged at the lack of a interruption option while playing solo or unmarried-player private matches, an option that had been available in previous Telephone call of Duty titles.
Fans connected to grow increasingly agitated with the bug as the development team stayed silent on any possible fixes, instead promoting a new crossover bundle with Attack on Titan for the anime's final flavor.
In the serial of images, the development studios responsible for the current state of Call of Duty shared that players' concerns were not falling on deafened ears, and that they were listening to feedback and attempting to deploy updates as speedily equally possible. They detailed fixes that had been released with recent patches, including collision issues and weapon balancing for Warzone, along with stability improvements, weapon balancing, and improved spawn logic for Vanguard.
Raven Software, the evolution studio behind Call of Duty: Warzone Pacific as well as the PC port of Vanguard, drew ire in December later on it was announced information technology had laid off 12 QA employees. The layoffs lead to employees of Raven Software going on strike. The strike is ongoing equally employees make a single need for all QA staff, including the 12 employees that were laid off, to be offered full-fourth dimension positions with the studio.
In a statement from Activision to GameIndustry.biz a spokesperson claimed that leadership members from Raven take been in bear on with the striking employees regarding their demands while also stating that nearly 500 temporary workers had been extended full time positions across all Activision studios. However, there was no mention of rehiring the laid off QA employees.
Activision itself is embroiled in legal battles every bit a issue of a lawsuit alleging workplace harrassment and discrimination of female employees. Employees of multiple Activision-owned studios walked out on more than than one ocassion in 2022 following reports, 1 of the virtually contempo alleging that Activision CEO Bobby Kotick covered up reported cases of sexual harassment and assault.
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Source: https://www.windowscentral.com/call-duty-finally-announces-long-awaited-fixes
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